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Try to Fall Asleep

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About Try to Fall Asleep

Try to Fall Asleep is a first-person action-adventure horror game about John Herrin, who loses his memory after a serious accident damages his brain. With help from Dr. Rick Norberg and the friendly robot AB, John tries to recover by sleeping and revisiting his past in dreams. His memories may reveal what caused a disaster at a secretive Revivel company laboratory and who was behind it.

The sleeping phase

Each night is divided into a sleeping phase and a dreaming phase. During the sleeping phase, you must fall asleep before the clock reaches 4 am. An info panel tracks John’s sleep and stress levels: closing his eyes raises sleep, while witnessing hallucinations raises stress. You need to fill the sleep level to fall asleep while keeping stress under control.

Hallucinations can become horrific monsters. If John does not hide under the blanket in time, they can trigger a jumpscare and sharply increase his stress. Keeping his eyes open and turning on the light reduces stress, so you must balance sleep and stress to make it through the night.

The dreaming phase

In dreams, you relive events that led to John’s condition and can roam freely through the environment. Dreams range from walking in the woods to escaping nightmarish situations, and can turn into nightmares without warning. Exploring them uncovers pieces of John’s past.

Nights

The game is divided into six nights, with four currently available.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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