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Tricking 0

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About Tricking 0

Tricking 0 is a physics-based sports simulation about flips, tricking, parkour, gymnastics, tumbling, cliff jumping and dødsing. You control a character performing tricks and linking them into combos, using the environment and mid-air movement to shape each run.

Tricks and movement

The Flick-It input system lets you perform over 170 unique tricks. Tricks transition into one another, so you can build combos and tumbling passes. You can trick from flat ground or add parkour-style vaults and wall flips; the physics adapt your moves to different heights and surfaces.

For cliff jumps and dives, an active ragdoll system lets you control your character in mid-air. Use the joysticks to move the arms, balance, and start or stop twisting. X-ray bone-breaking effects and ragdoll physics play out when a trick goes wrong.

Replays and customization

A replay system lets you watch your tricks and lines from different angles in slow motion. You can customize your character with body-proportion sliders and clothing options.

Local multiplayer

Challenge friends locally or compete against AI opponents in skill-based trick battles. The two modes are:

  • Game of Trick: One player sets a combo, and the others try to replicate it. Anyone who fails takes a letter; the last player to spell “TRICK” wins.
  • Game of Add on: Players take turns adding a move to a combo. Anyone who fails to complete the sequence takes a letter; the last player to spell “TRICK” wins.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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