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Tranzient

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About Tranzient

Tranzient is a VR music production tool for creating and performing loop-based music. You can use it in VR or from the desktop, work alone, or collaborate and spectate in social sessions. It is not a rhythm game.

Create and arrange loops

Loop audio with time-stretching and pitch-shifting, and organize clips into scenes, including scenes within scenes. Step sequencers can sit within scenes, while DJ decks let you create seamless mixes. You can also use loops and one-shots from an external audio library, along with a set of drumkits and one-shots. The synced looping library contains 1.5 GB of content, which is automatically time-stretched and pitch-shifted to fit the song.

Audio effects can be applied to individual clips or scenes, including bitcrushers, filters and reverbs. You can assign 3D controls to effects and synth parameters, and use VST3 instruments and audio effects plugins with their interfaces directly in VR.

Sequence and record

The step sequencer can trigger loops, one-shots, visual effects and video. You can edit steps and use swing quantization and record quantization. Loop recording supports instruments, drumkits, visual effects, and automation of audio-effect and synth parameters.

Synths and visuals

The subtractive synth has two oscillators, real-time waveforms and editable, automatable parameters. It also has a 3D simulation interface for manual patching, and you can map synth parameters to the position and rotation of motion controllers. A wavetable synth includes more than 250 built-in sounds.

You can trigger visual effects in time with the music through the step sequencer or as a secondary trigger, and loop video in sync with the beat.

Performance and collaboration

SocialVR support lets you invite friends to collaborate or spectate with voice chat. Spatial mixing creates a mix based on clip positions. An in-game camera can stream performance video to the desktop for screen recording and online sharing. The game also includes over 10 preinstalled environments and lets you choose an avatar.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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