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About Touhou Blooming Soul

Touhou Blooming Soul is a fast-paced side-scrolling action game with roguelite elements. You follow Hata no Kokoro through Gensokyo, exploring randomly generated maps, fighting youkai and other magical creatures, and collecting items and skills to shape each run. Runs last around an hour and end with a powerful boss battle.

Kokoro's story

Kokoro is a mask tsukumogami: a youkai born from an object made or used by humans, which gains sentience over time and gradually takes human form. She has many bottled-up emotions but cannot express them herself. After a friend advises her to reflect on her life, she revisits past battles and the intense emotions of her opponents in search of the mystery of her own feelings. The story explores loneliness, self-discovery and the emotions of others.

Explore and fight

Each run begins with a randomly generated map. You explore and clear levels, finding items and skills that strengthen Kokoro and can combine into builds suited to different playstyles. You can plan around what you find or improvise, using brute force, movement or evasive play. Experienced players can also ignore items and skills and rely on their control mastery. The map includes chests, choices between effects, traveling merchants, challenge rooms that reward your score, and a camp at the end of each chapter where you can rest and replenish.

Four emotions

Kokoro can switch between four emotions during battle, and each changes her attributes, abilities and fighting style:

  • Joy: focuses on magic, with a larger mana pool and more ways to recover MP passively.
  • Anger: specializes in close combat and stacks passive damage buffs to increase damage.
  • Sorrow: provides a shield to absorb damage, which you can turn off to unleash powerful abilities.
  • Happiness: offers high armor penetration and boosts certain stats, supporting evasive movement.

A hidden null emotion provides no buffs, offering a more restrictive challenge for expert players.

Items and skills

Randomized items can strengthen Kokoro's emotions or basic attributes, and can add options for movement and combat. Items have randomized attributes and emotions; collecting 3, 6 or 10 items of the same emotion activates a powerful set effect that boosts your character regardless of playstyle. Skills directly improve combat abilities and add new options, enabling combos when used together.

Playable bosses

Kokoro is the main character, but you can also unlock bosses by meeting certain conditions and play as them. Each boss has a distinct moveset and skills, and items affect bosses as they do Kokoro. You can use their abilities to create combos and approach runs differently; Mokou is one example of a boss character that can be unlocked.

Collection and difficulty

You can collect items, skills, monster information, boss entries and music, as well as revisit stories and events in an album. Unlocked songs can be replayed in the music room or set as the town's theme. The game also includes achievements.

Difficulty options accommodate different skill levels. On low difficulty, you receive an item that grants infinite revives, and you return with full health after taking too much damage. To raise the challenge, you can disable emotions, items and/or skills, or rely on your own ability to chain moves and build combos.

Pixel art and music

The game uses pixel art for its illustrations, backgrounds, interface and visual effects. Its music accompanies exploration and boss fights, and the music room lets you listen to unlocked tracks in-game.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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