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About Total War: Warhammer II Alith Anar

Total War: Warhammer II Alith Anar adds Alith Anar, the Shadow King and Prince of Nagarythe, as a High Elf Legendary Lord in the Eye of the Vortex and Mortal Empires campaigns. The last of the noble line of House Anar, he returns to take vengeance on the Druchii. His campaign and battle play focuses on speed and stealth, with shorter Global Recruitment duration, greater movement range, bonuses to ambushing and reduced upkeep for Shadow Walker units.

Campaign abilities

Alith Anar’s abilities give him ways to move unseen, recruit elite skirmishers and pursue targets for rewards:

  • Shadow Realm: Move across the campaign map like a shadow, greatly reducing the chance of interception.
  • Shadow Walkers: Recruit dedicated units of elite skirmishers.
  • Spirit of Vengeance: Give all armies of Nagarythe the ambush stance as their default stance.
  • Marked For Death: At certain intervals, receive a hit-list of characters in the world. Eliminating these targets grants rewards, including influence that can be spent to buy Lords or gain favour in the court.

Battle abilities

  • Mislead: Conjure an identical decoy of Alith Anar on the battlefield while he slips into the shadows.

Rite of Morai-Heg

Invocation of Morai-Heg is Alith Anar’s exclusive Rite. It summons the Hand of the Shadow Crown, an elite Shadow Warrior Hero who can assassinate any target Alith Anar chooses with 100% lethal accuracy, then fade back into the Shadow Realm.

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