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TinyWar high-speed

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About TinyWar high-speed

TinyWar high-speed is an 8-bit-style RTS in which armies of NES-like units move across the screen and fight. You build on red territory, produce armies, defend against enemy forces and capture every town to win each stage. A speed control with nine settings lets you accelerate the action; a stage can take 5–10 minutes when you skip waiting.

Choose a battlefield

Each battle starts with a choice of battlefield. Four maps appear at random, and you can reroll them as many times as you like. The shape of your territory affects the fight: land surrounded by enemies can be attacked from all sides, while narrow territory leaves room for only a few buildings. Stages become harder as you progress, with more towns and greater starting war funds for the enemy.

Build and capture

You earn war funds over time based on the number of cities you own, then spend them to build on red territory. Production buildings automatically create armies that advance toward the nearest enemy city; defensive buildings automatically attack enemy armies. Only infantry can occupy cities, and you win by capturing them all.

Buildings and abilities

After each victory, you choose a building or special ability. The available choices grow with each new stage, and abilities can change your strategy. They include ways to earn war funds, increase the range and HP of defensive buildings, or summon bears, monsters and guardians. Other abilities include Bomb, which destroys all enemy units and halts enemy production for a time; Repair, which repairs all your buildings and produces your units at once; and Meteor, which randomly destroys enemy buildings.

Plan your attack

Place defensive buildings where enemy units approach and production buildings farther from the enemy. Tanks and self-propelled artillery can destroy towers and fortresses, while infantry captures cities. With enough war funds, you can attack with fighters and bombers. The game recommends minimizing defense, maximizing production and overrunning the enemy with a larger force.

Speed up battles

You can increase the game speed up to nine times while waiting for units to be produced or cities to be occupied, or when waiting for the outcome of a fight. Skipping those waits can bring a stage down to 5–10 minutes.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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