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Tiny Tactics

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About Tiny Tactics

Tiny Tactics is a tower defense game focused on mazing, with mechanics inspired by the Auto Chess genre. You plan enemy routes while combining duplicate units to upgrade them, building class combinations and positioning units so their abilities have the greatest impact. After completing the campaign map, you can test your skills in unlockable challenge modes.

Units and levels

The game includes 107 units (towers), 75 unit abilities, 29 classes and 24 enemies, including enemies with abilities. Its 86 levels each offer a unique mazing challenge and enhancement tiles. A campaign map provides talents that unlock content, power up units and offer other enhancements.

New areas and units

The Depths Rising update introduces a Beach biome with 12 levels and five new enemy types. Its entrance is somewhere in Summer. The update also adds the Aqua class, the unit Ran and the Aura Magnet talent. Levels now include height, and flying units are a new enemy type. Unit selection has been reworked, including the removal and updating of units.

System changes

Brawler and Bounty Hunter have been reworked, and Faster Hits and Harder Hits are now tiered talents. Class counts have been rebalanced where units were removed, and a button lets you unassign talent points. The UI and its framework have been overhauled, difficulty settings are available from the start, and difficulty scaling has been adjusted: Normal is slightly more accessible, while Nightmare is more challenging. Some harder level bonuses now require multiple classes, and unit selection has been improved.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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