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TimeCluster

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About TimeCluster

TimeCluster is a first-person VR shooter in which you travel from your spaceship to a medieval town to protect its villagers. The town is where the Order of the Grand Eulidians begins; in the future, the Order governs the known galaxy. An alien race is trying to prevent its creation.

Protect the villagers

Each mission sends enemies through portals in waves, with a set number of waves to survive. You locate villagers and enemy portals, place shields around villagers, and replenish those shields as aliens attack. You must eliminate all the aliens and keep at least the required number of villagers alive to complete the mission. A mission fails if your personal shield reaches zero or too few villagers survive.

Travel between missions

Every mission begins when you enter and activate the timeporter aboard your spaceship, which takes you back to a medieval village. You can recall it at any time to return to the ship. If your personal shield reaches zero, the timeporter is automatically recalled to your location.

Weapons and markers

Your weapon has three functions: kill mode damages or kills enemies, with different enemy types requiring different numbers of hits; shield mode creates protective shields around villagers, which can withstand a limited number of enemy hits; and jump markers let you mark locations around the environment. You can place up to three markers and jump between them using the jump button on your display. Their locations also appear on the radar.

Mission information

During missions, a dashboard appears when you look down toward your feet. Its radar shows unprotected villagers, shielded villagers and their shield strength, enemy aliens, and enemy portals. It also displays your level score, shield strength and recovery time, the time until aliens arrive, and the number of villagers still alive. You can adjust the dashboard's height in the options tab.

Your spaceship's control room shows mission requirements and statistics from past missions. These include score, mission date, elapsed time, shots fired, shot accuracy, villagers saved, cumulative enemy alive time and cumulative damage to your personal shield.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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