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Three Against the Odds

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About Three Against the Odds

Three Against the Odds is a turn-based fantasy roguelike about leading Frogkind back to their homeland. A magic-wielding being from another dimension has banished the frog people, leaving them to roam the world of Primeva as hunted exiles. You travel through changing seasons and climates, strengthen three heroes and build a settlement while fighting waves of enemies, until you are ready to return and drive out your old nemesis.

Heroes and cycles

Each run follows three heroes. Death is not the end: after the first hero falls, two more rise, inspired by the deeds of those who came before. The game has three separate missions with different starting conditions and varying difficulty. Magical patterns that grant bonuses remain known after a failed run.

You can stay a common frog or evolve into one of three additional amphibious species, each with different strengths and weaknesses. Choose skills from three distinct schools, or become a knave and take a skill from each school. The game includes 23 separate powers and over 100 unique items to buy, find or craft. Gemstones can boost your character or be exchanged for money or magical powers. As you explore Primeva, you can uncover the world's secrets and learn what threatens it.

Build your settlement

Workers gather food, stone, gold and wood, and build your settlement. You can hire additional workers and mercenaries, manage the production of weapons and potions, and maintain your trade route. Resource management is light, but you need to stock up on food before travelling into harsh climates or facing winter.

Face Primeva's dangers

The bordering terrain spawns hundreds of different monster types, and distinct enemy tribes appear as you travel across Primeva. You can choose whether to provoke additional enemies by attacking Crypts, Snake-Pits, Dungeons or Thieves Dens. Behemoths ignore you and attack your settlement instead.

Enemies range from shadow spiders, the undead, minotaurs and dragons to chicken dragons and disgruntled squirrels. The world also holds hazards including fire, lava, hot-steam clouds, poison, hallucination-inducing gases and parasites.

Fish between journeys

You can gather or purchase bait and lures, then cast a line. The catch may be panfish, trophy fish, allies or monsters from beneath the waves.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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