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Third World: The Bottom Dimension

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About Third World: The Bottom Dimension

Third World: The Bottom Dimension is a nonlinear narrative game set in a collectively imagined world conceptualised by artist Gabriel Massan. It explores Black-Brazilian experience and the effects of colonialism on the ecosystem through poetry, films, dialogue and memories shared by the world’s characters. You play as an agent of a mysterious organisation called the Headquarters, sent to the territories of Igba Tingbo and Sòfo on a mission that takes an unexpected turn.

The world and its stories

The game spans two distinct but interconnected levels and six kaleidoscopic landscapes inspired by Latin American biomes, including craters, swamps, caves, gorges and deserts. As you explore, you meet characters and encounter the native stories and delicate balance of this world. The game features work and research by contemporary Brazilian artists Castiel Vitorino Brasileiro and Novíssimo Edgar, and sound design by experimental vocalist and producer LYZZA.

Characters and abilities

You embody two playable characters, Funfun and Buburu, each with different abilities and stories. You collect special abilities and collectibles as you travel through the landscapes and meet characters along the way.

Capture your journey

Capture Mode lets you document your playthroughs with an in-game camera and create and share memories. The game also includes an original soundtrack by LYZZA, released in 2024.

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