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About Thieves of Dingirra

Thieves of Dingirra combines guild management with RPG missions and a branching story of around 200,000 words. You arrive in Dingirra as an outsider with the chance to become the city's new Master Thief. Recruit a crew, assign them criminal jobs and build your influence as you work to take control of the underworld.

Build your guild

Recruit thieves, scouts, fighters and specialists, each with their own strengths and personalities. Assign them to jobs, manage your income and influence, and grow your fledgling guild into Dingirra's dominant underworld power. Your crew members also have histories, personal conflicts and relationships to discover; you can build friendships, make enemies and pursue romances.

Take control of Dingirra

The city is divided between four powerful Families and the territory protected by the Grand Mogul. They may hire or threaten you, or believe they can control you, but your goal is to take the entire city for yourself. Scout targets, choose the right recruits for each job, and expand your control over Dingirra's businesses and properties. Upgrade your holdings and decide how to use your people as your influence spreads from district to district.

Lead the missions

Some problems cannot be delegated. Take your protagonist and companions into RPG missions with branching routes, events and encounters, culminating in handcrafted boss battles. Develop your character, choose abilities and adapt your approach as you face those standing between your guild and control of the city. Important fights are tied to the campaign rather than endless random battles.

Create your Master Thief

Choose to play as a human or elf, male or female, then shape your Master Thief through skills and personality. Your attitude can affect conversations and how other people respond, giving your protagonist a character beyond their combat build.

Six characters can become romantic partners, with options depending on your protagonist:

  • As a male protagonist: Di'Aab and Labwa are bisexual options, Halima is straight, and Ghamal is gay.
  • As a female protagonist: Di'Aab and Labwa are bisexual options, Abu is straight, and Yasemin is a lesbian option.

Frequently asked questions

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Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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