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About There's Always a Madman: V.I.C.T.O.R.

There's Always a Madman: V.I.C.T.O.R. is a single-player interactive spy novel in which you play as the adversaries of secret agent Franklin Benjamin. The criminal enterprise V.I.C.T.O.R.—short for “Very Important Collective of Terrorists, Operatives, and Rogues”—aims to defeat Franklin and take over the world.

The mission

After Franklin has foiled them repeatedly, Brandy and The Silver Fox assemble six madmen from across the series’ previous four games to take him out. You choose actions and dialogue to respond to each situation, guiding the group’s attempt at world domination while contending with the possibility of infighting. Franklin, meanwhile, will do whatever it takes to save the world—and himself.

A standalone story

This is the fifth game in the There's Always a Madman series, but its story can be played on its own. The six assembled madmen come from the previous four games, which each tell their own stories. The series’ release order is There's Always a Madman: Fight or Flight, There's Always a Madman: Do Your Worst, There's Always a Madman: Bring the Thunder, There's Always a Madman: The MacGuffin and There's Always a Madman: V.I.C.T.O.R.

Text, music and length

The game is text-based, with visuals and music used to set the mood of each scene. The music changes according to whether you are in a safe place or exposed to danger, and the game has a theme song written specifically for it, with lyrics. A single playthrough is intended to take roughly two hours.

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