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The Voyager

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About The Voyager

In The Voyager, you play a solitary inventor who has spent his life trying to break the laws of physics. You build a device that takes you to other dimensions, though you do not know where you will arrive or how long the journey will last. Each destination has the same land, year and day, but evolution has taken a different course.

Between journeys

At home, you follow the inventor’s daily routine: work on the device, play a video game, drink coffee, train and sleep. You can upgrade the device and record discoveries in a journal before setting out again.

Parallel worlds

Your travels take you through desolate dimensions, mysterious islands inhabited by prehistoric creatures and military bases. Each world provides a piece of the puzzle surrounding the Krag threat.

Challenges and dreams

The story advances through small environmental challenges, with sections involving horror, first-person shooting, stealth and simple puzzles. In dream sequences, you face psychological manifestations of the guilt and terror brought on by your travels; these encounters change as the story unfolds.

The Krag threat

A race is crossing dimensions, and you are caught in the middle. The Krags are neither aliens nor human, and they will stop at nothing to conquer all the parallel worlds.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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