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The Maracot Deep

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About The Maracot Deep

The Maracot Deep is a turn-based RPG in a fantasy setting. You control a crew of seamen, move in turns and fight opponents.

Crew and combat

You can switch control to any seaman who is still alive. Pirates cannot be controlled directly; a seaman must be selected to manage them. During a fight, you can pass a weapon to another seaman, who can then use it in their turn.

Weapons have limited durability and can break, leaving a seaman unarmed. Because there are few weapons at some levels, you need to decide whether to save stronger weapons for tougher opponents. The final fight requires at least six pistols; these are available at the previous level, where it is better not to use them.

Loot and supplies

You can collect objects and plunder chests of gold while at least one opponent remains alive. Pirates become upset and turn violent when you loot their chests, so your other crew members may need to avoid attacks while one gathers the loot. You can spend stolen gold to buy pirates. Supplies include a stock, three types of weapon and a bottle of rum.

Frequently asked questions

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Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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