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The Last World

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About The Last World

The Last World is a sci-fi simulation game about exploring planets and terraforming one into a home for humanity. After a bacterium created in an attempt to cure all diseases wipes out life on Earth, people launch the Ironborns project: an artificial intelligence tasked with finding a suitable planet and giving humanity a second chance. You control robotic units sent to carry out that mission.

Explore new planets

Planets are generated across a range from lifeless worlds to habitable giants, and each has its own conditions and challenges. You explore the surrounding territory, flora and fauna, and assess whether the location has the resources needed to establish and strengthen a base. Planetary ecosystems vary in heat, cold and wind, while changing weather and temperature conditions can disrupt your plans.

Build and automate

You develop a base, manage its economy and build more than 40 functional structures. Gather aboveground and underground resources, including coal, stone, petroleum, natural gas and ores, then process them into components. Factories and supply chains support extraction, processing and production, while stored resources can be used for upgrades or sold to fund the mission.

Customize your units

Units are modular: a character constructor lets you assemble each one from dozens of modules. Their tools, described as the local equivalent of weapons, can also be modified with dozens of modules. Units, drones and buildings each have a grid-based inventory, where items take up space and have weight; you can seek or create larger-capacity unit modules and improve building storage.

Research and trade

A technology tree lets you choose research branches to unlock more advanced technologies and improve your base and units. The planned trees cover general research, units and buildings. The space market uses in-game currency, with traders sometimes offering deals or barter; resources and produced goods can be sold there to earn more currency.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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