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The Last Taxi

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About The Last Taxi

The Last Taxi is a narrative-driven adventure set in Progress Point, a sprawling metropolis divided by politics and wealth. The city has embraced automation and human modification, and its society is shaped by environmental and economic collapse. You drive a taxi, meet more than 80 passengers and make choices that can lead to over 20 endings.

A city in decline

Progress Point is the only city left standing after the collapse. Automatons have taken over most work, but people without money still have to find ways to earn an income and pay their bills. The city’s factions hold varied beliefs, including some that question the status quo.

Passengers and choices

You choose how to speak to passengers, from listening to their problems and earning their trust to insulting them. Keeping passengers comfortable, happy and generous can bring in tips, while reporting their potentially unlawful remarks to the authorities earns side money. You can also let suspicious activity go unreported, or help passengers reconsider their actions and aid or abet their crimes.

A fatally wounded member of an anti-technology cult leaves you with what appears to be an undocumented infant. This draws you into a network of secrets and a conspiracy that could shake Progress Point to its core. The passenger conversations are choice-driven, and your decisions shape the story’s multiple endings.

Driving your taxi

Progress Point requires taxis to carry listening devices, ostensibly for quality assurance. You can use what you hear to report passengers, and upgrade your taxi with tools for hijacking cargo, hacking toll booths and improving the customer experience. You also manage malfunctioning equipment, avoid environmental hazards and keep passengers comfortable to maximize fares.

The city’s places

Your journeys take you through technological headquarters, mountaintop temples, sunken metropolises and pirate-infested underworlds. The game offers about 10 hours of play and more than 20 unique endings.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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