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The Decree

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About The Decree

The Decree is a cooperative horror game for three players. You and your Sisters hunt souls, meet a quota within 90 seconds, survive Soul Drainers and face unpredictable choices. Each Order gives you a target quota, and the Orders become harder as you progress.

Hunt and capture souls

Humans move through the world in patterns you can learn and exploit. You watch, track and predict their movements before making your move. Souls come in four levels, from common souls worth little to valuable Legendary souls; the more valuable a soul is, the harder it is to capture.

Capturing a soul requires completing a typing challenge within seconds. The challenge depends on the soul’s level:

  • Common: Enter a WASD sequence.
  • Uncommon: Type a two-word phrase.
  • Rare: Type a three-word phrase.
  • Legendary: Type a five-word sentence.

A mistake lets the soul escape. There is no health bar or damage; you lose time.

Face the Soul Drainers

Soul Drainers periodically emerge during an Order. Ignoring them has a cost, while fighting them takes time away from hunting. Your Sisters know how to fight, and the team must decide when to engage and when to keep hunting.

Make unpredictable choices

Sometimes an Order presents a problem that cannot be solved by hunting: The Button. You choose between PROCEED and STAY without knowing what either choice will lead to, and there is no way to preview the outcome. A choice may gain or cost souls, or bring good or bad fortune. Each encounter is different, with no pattern to learn or warning about what comes next. Everyone gets a say when The Button appears.

Survive the Orders

Each Order gives you 90 seconds to collect enough souls and handle whatever gets in your way. Fail an Order and you get another chance; fail three in a row and the run ends. The first six Orders steadily increase the pressure. Completing them does not end the game: the Orders get harder and continue without a final round or a forced return to the lobby. You can extract when you are ready or keep going.

Share the roles

The game does not assign classes. One Sister might track valuable souls, another handle the Drainers and another attempt the hardest captures, and the team can switch roles. You communicate, adapt and decide together how to survive.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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