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The Curse We Made

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About The Curse We Made

The Curse We Made is a short puzzle adventure set in Gravebrook, a cursed town abandoned by time and swallowed by shadows. You arrive by train and explore its streets, shops and rooms, solving handcrafted puzzles as the story of the curse unfolds. The experience is designed to take around 70–90 minutes.

Explore Gravebrook

The town’s eerie, hand-drawn locations include haunted restaurants and candlelit churches, as well as shops, motel rooms and crypts. You meet townsfolk who are haunted, regretful or ghostly, and piece together their stories by reading diaries, journals and whispers. Pesto the cat follows you through the gloom as a sarcastic and surprisingly helpful guide.

Solve the puzzles

The game contains 32 gentle puzzles. There are no timers or pressure; the puzzles are designed to feel intuitive and calming, so you can focus on the story and atmosphere. Each mystery you solve brings warmth, light and color back to the world.

Story and atmosphere

As you explore, you encounter eerie ghouls, whispering monsters and unsettling remnants of Gravebrook’s past. The game combines hand-drawn art with atmospheric soundscapes and a cozy-gothic tone, and is designed to be played at your own pace.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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