The Cerberus Project
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About The Cerberus Project
The Cerberus Project is a first-person shooter built around demanding combat, analog sword movement and original weapons. You dodge projectile attacks and fight large groups of fast melee enemies to reach power-ups that help you survive. The game has no RPG elements, cutscenes, randomized level design or checkpoints.
Combat and weapons
The Analog Sword Movement System lets you control your attacks’ damage and accuracy. You can absorb enemy projectiles and fire them back with the Reflection Cannon, then use the Warp Field to zip and teleport across levels. The Death Sword increases your attack rate as you kill enemies, while the Life Sword activates god mode when you deal damage.
You face 12 enemy types, including special enemies that heal or teleport their allies. The game has 13 weapons, each with two fire modes, and can put up to 600 enemies on screen at once.
Arenas and saves
The seven large arenas have multiple floors, jump pads and teleporters. Each takes 20 to 50 minutes to complete. The Continuous Save System lets you return to any previous point, and manual quicksaves are also supported.
Modes and difficulty
One of two difficulty settings takes 4 to 6 hours to complete. You can also create a custom difficulty by adjusting the number of enemies, ammunition and health. Sandbox mode lets you choose which enemies to fight.
Frequently asked questions
Yes. The Cerberus Project is free to play on Steam, so there is nothing to buy to start playing.
The minimum requirements for The Cerberus Project are: Windows XP, Intel Core 2, 2 GB RAM, 2 GB storage. It runs on Windows only. The recommended specs are in the System requirements section.
No. The Cerberus Project is a single-player game.
Mostly, yes. Valve rates The Cerberus Project as Playable on the Steam Deck: it runs, but may need some manual setup.
Yes. The Cerberus Project is the full base game. You need nothing else to play it.











