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Tetromancer

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About Tetromancer

Tetromancer is a puzzle battler where clearing lines builds the resources you need to summon and command troops. You defend your castle against waves of enemies and try to destroy the opposing castle first.

Stack and command

The game alternates between two phases. In the Supply phase, you place pieces and clear lines to bank Green (Health), Yellow (Utility) and Purple (Damage) resources, while also charging spell mana. Your clears determine which units you can field, and each placement trades the chance to bank more power against the space left on the board.

In the Battle phase, the gate rises and you spend your stored resources to deploy units. You choose which troops to send and when, holding the line and pushing toward the enemy castle before the clock or your walls run out. Battles are not automatic: you control the deployment and timing.

Spells and upgrades

You can use spells to alter the board during the puzzle phase or affect the battle. You start with one spell and can buy additional spells. Between rounds, a shop lets you spend gold on spells, troop upgrades and castle upgrades, giving each run a different arsenal.

Generals and progression

You command a general with a signature power and face enemy generals with their own abilities. Progression lets you unlock units and generals, advance through steeper prestige tiers and pursue dozens of achievements.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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