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Teko

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About Teko

Teko is a roguelike deckbuilder set in Mid World, a society controlled by The Elite. You play as Pixi, an alien bird who has lost their memory and money. To recover both, you gamble in a casino that is ironically your own, playing its main attraction, TEKO. Each victory restores part of your past, and your recovered memories are recorded in a living Codex that accompanies you.

The game takes place in a vibrant 2D world with hand-drawn characters and hidden lore. In TEKO, you play hands of Chips, each with a color, number and shape, and aim to make three independent combos in each hand.

Play TEKO

You spend one mana per turn, which refreshes each round. Run out before reaching the score goal and the game ends. You can level up base combos such as Pairs, discover rare and illegal Hands, and trigger special effects by landing specific combinations; the counting rules are flexible enough to leave room for strategy.

Each Chip you play fills tubes, a cookie tray and a pillbox, which grant bonuses during your run. Bosses inflict temporary debuffs, but defeating them earns powerful permanent perks. You can also exceed a round’s score goal, or Overkill, to earn a large cash payout; this raises the point requirements for future rounds exponentially.

Build your Pocket

Your deck is called a Pocket, and you can delete or clone Chips and otherwise modify them to shape your setup. The shop lets you buy Cards, which provide active and passive effects on your stats and scoring, then upgrade them with Mods. Actions you take in the game also count retroactively toward Cards that interact with those actions. You can apply Stickers to Chips to give them permanent effects.

The shop also lets you earn interest by saving money, reroll for different items, lock items for the next round and pre-ban Cards so they do not appear in your run. Blend unwanted items to create ones of higher rarity.

Items and difficulty

There are over 200 distinct items. Packs provide random items, Consumables offer immediate help when you are in a difficult spot, and the extremely rare Forbidden Cards are powerful enough to break the game’s balance.

You can unlock Pockets with different playstyles and test them across five levels of Deepness, which scale the difficulty. At deeper levels, managing money and score goals becomes harder and high-rarity resources become scarce; the final depth ends with brutal double-boss encounters. The game also includes unlockables and dozens of achievements.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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