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Sydney's World

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About Sydney's World

Sydney's World is a family-friendly JRPG built around two intersecting stories: an eight-year-old girl searching for her father and a king seeking redemption. After an evil wizard captures Sydney and transports her to another world, her toy elf Snowball comes to life. The two stop small dogs from barking, influence the king's thinking and face real emotions in a fantasy setting.

Sydney and the king

Sydney behaves as the real eight-year-old girl she is, shifting between cuteness, petulance, innocence, anger, sorrow, illogical decisions, jealousy and extreme joy. Snowball is her alter ego and childhood wish-fulfillment, and his existence revolves around her.

King Nicholas Westergaard rules the human settlements of an unknown world. He is caught up in a war against another race and a rebellion within his kingdom, and eventually discovers that he caused both.

Explore through clues

You explore new worlds without a multitude of side quests or random encounters with identical enemies. There are no maps or minimaps; instead, exploration relies on clues and logic.

Sydney and the villains have voice acting. Other characters are not voiced, leaving their dialogue for you to read and imagine. The game has no inventory management or management of traits, abilities or skill points. It contains no profanity, blood or gore, or sexual content, and includes unconventional aphorisms that may prompt older players to reconsider their own philosophy.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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