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SurgePoint

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About SurgePoint

SurgePoint is a roguelike boomer shooter set in combat simulations run by SurgePoint Industries, a megacorp that uses prisoners to stress-test experimental weapons. Each run drops you into an arena to fight waves of combat bots and build a weapon combination that helps you last longer.

Build your weapons

There are no pre-made guns. You find barrels, bodies, magazines, grips and sights during a run, then combine them into weapons. For example, a Splitting Barrel, Shotgun Body and Explosive Mag send explosive projectiles across a room. Bouncy Ammo in a Ripper Body makes bullets ricochet around tight corridors. You can swap components during a fight to adapt to the battlefield.

Move through the arenas

You run, jump and strafe through procedurally assembled arenas, using speed, positioning and movement as well as firepower. Weapons have strong recoil that you can master to dodge incoming fire, reposition or launch yourself into the air. High-recoil builds hit hard but send you flying; low-recoil builds keep you grounded, but do not protect you from a swarm.

Use the environment

You can deploy Holocubes to create temporary platforms, block choke points, reflect bouncing rounds toward enemies behind cover, or reach rooftops and hidden areas that the bots cannot access. The simulations offer no escape or victory: the goal is to survive longer than on your previous run.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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