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Suika Dish

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About Suika Dish

Suika Dish is a fruit-based drop game in which you launch fruits onto a plate and combine matching ones to create larger fruits. Your goal is to make a watermelon and earn the highest score. Points are added whenever fruits transform, and combining fruits during the same turn they are launched creates a combo. Each successive combo increases the score bonus.

Aim and combine

You launch each fruit along a ballistic trajectory, then predict how it will land and roll before choosing where to aim. Collisions and fruit movement use 3D physics, making their paths more complex to predict. When two fruits of the same type touch, they combine into one larger fruit, with the result determined by their point of contact.

There is no time limit, so you can play at your own pace. You can also fire fruits rapidly to speed up play, with the interval between shots automatically adjusted according to the sizes of the fruits before and after them.

Control the fruit

You can calm a fruit’s movement by reducing its speed to zero. This is not a pause, and the effect can be risky: if a fruit is still flying when you calm it, it plummets. If it falls outside the plate, the game ends. Used at other times, calming can make it easier to manage the fruit as the game progresses.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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