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SugarMill

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About SugarMill

SugarMill is a village-building sandbox set in the early days of European settlement in the Caribbean. You manage families and buildings while developing your settlement’s economy and trade. Starting with a few families and a store of supplies, you work to survive and help the settlement thrive.

Manage production and supplies

Producing goods can take several steps: making a nail, for example, requires mining ore, smelting the iron in a foundry and then forging the nail at a blacksmith. If you have enough money, you can instead buy it from a ship. Products expire, with some foods going bad sooner than others, and people need water to survive. Goods and equipment also wear down through use: without crates, for example, people cannot carry anything.

The game uses real-world measurements for materials and carrying capacity. Building a shack requires 300 kg of wood and some nails; a person in their prime can carry around 15 kg, a wheelbarrow close to 60 kg and a small cart 240 kg. Horse-drawn carriages carry more than people can manage on their own and can boost the economy. Crates, barrels, wheelbarrows, carts, tools, cloth, crockery, furniture and utensils are among the goods needed for everyday town activities.

Keep the settlement thriving

People’s happiness depends on factors including food variety, religious satisfaction, access to leisure, home comfort and education. Having utensils, crockery and cloth also affects their happiness.

Trade and defend the port

You can build a port to import and export goods. How often ships visit depends on the settlement’s Port Reputation. Pirates pose a separate risk: as the Pirate Threat indicator rises, the risk of an attack increases, and a pirate attack ends the game. Building military structures can reduce this threat.

Buildings and products

SugarMill includes over 50 buildings to construct and over 80 different products.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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