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Stellaris Willpower

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About Stellaris Willpower

Stellaris Willpower is an add-on for Stellaris that expands how empires develop and spread their beliefs. Ethics backed by fanatic conviction can become Ideologies, which you can use to influence populations, other empires and galactic politics. Spreading an Ideology can also destabilize your own empire if your authority weakens or you fail to maintain Momentum.

Spread your Ideology

You can project an established Ideology into neighboring systems using Starbases, Hyper Relays and Ideological Beacons. Foreign populations may adopt your values and form Fanatic Factions that undermine their empires from within. You must also keep your Momentum in view: internal factions may revolt if they believe you are no longer staying true to your Ideology’s Tenets.

Relocatable Galactic Halls give an Ideology a visible presence on the galactic map. Placed above a colony, a Hall strengthens local output and Ideological Reach; placed at the frontier, it carries your message into contested space. Each Ethic has its own Hall design, including a biological design.

Shape galactic politics

Empires can adopt your doctrine, while Federation laws can make a belief official across an alliance. In the Galactic Community, you can denounce rival doctrines. Espionage Operations can alter Ideological Reach, sow doubt and incite revolt in places where your beliefs have taken hold. If covert pressure fails, a new Casus Belli lets you impose your Ideology through war.

Force of Will

Force of Will is a new ambition that offers a route to victory based on persuading the galaxy rather than conquering it. Convert populations, draw empires into your orbit and sustain the Momentum that powers your Willpower. As your Ideology spreads, you must defeat all Fallen Empires and show that your ideas can save everyone from their threats.

New origins

The add-on introduces three origins:

  • Golden Generation: Educate a cohort of promising students at the Golden Academy, then recruit them as the next generation of leaders.
  • Lost Makers: Play as a Machine Intelligence searching the stars for its creators, whose story is tied to one of the galaxy’s existing Precursors.
  • Great Mosaic: Start with an additional Civic and no prescribed narrative path, then shape your empire from the beginning.

More content

The add-on also includes five new Fanatic Civics, more than 40 events about Ideologies rising, clashing and fracturing, and 8 Ideological Paragons embodying the major Fanatic Ethics. It adds Ideological Buildings, an Inquisitor shipset and city set, and a new advisor.

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