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About Stellar Monarch 2 Old Dynasties

Stellar Monarch 2: Old Dynasties is the first expansion to Stellar Monarch 2, a feudal space empire builder. It adds mechanics and events focused on the Empire’s noble houses and internal politics.

The royal family

Members of the ruling noble house have predefined roles and personalities. They regularly attend audiences with requests, ideas and proposals, some beneficial and others troublesome.

Intrigue is a new statistic that can rise through event choices. When it reaches a threshold, a negative event triggers and Intrigue escalates; the cycle then repeats, with each event becoming more severe.

Houses and vassals

Minor noble houses are always vassals of a Great House, and Great Houses compete for their vassal contracts. Each house also has a tradition whose bonus is active when relations with that house are cordial or better.

A Great House can be declared renegade, losing its Council voting rights and a substantial amount of F.E.D, shares, fiefs and authority. Too many renegade houses can cause people to lose faith in the monarchistic system. You can declare a Great House renegade to punish a rebellion or as an arbitrary act of tyranny; other Great Houses will not welcome the latter.

You can strip a renegade house of its Great House status and replace it with a worthy minor house, which takes over most of its assets. Another option lets you dissolve the Great Council. This costs a substantial amount and causes turmoil in the Empire, but if successful, makes you the only person able to vote.

Political agendas

Two new political agendas are “Desire vassals” and “Desire F.E.D. shares.” You can also persuade a house to change some of its political agendas.

Star Knights Order

A guaranteed early-game event lets you establish the Star Knights Order, a force loyal to the Empire. You can send it on missions to crush rebels, subdue riots and invade alien facilities, among other tasks.

Events and additions

The expansion adds random events for the early, mid and late game, alongside the Star Knights, Intrigue and Family events. It also introduces temporary modifiers gained from events and new choices for existing base-game events, including banquet options for manipulating Vassals, as well as other smaller adjustments.

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