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Steel Heaven

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About Steel Heaven

Steel Heaven is a first-person action game built around movement and a single sword. You drop into vertical arenas, fight ranged enemies and try to clear each room as quickly as possible. A single hit kills you, but death costs only time, and you respawn instantly. The clock is always running, and the goal is to improve your clear time.

Move through the arena

You have no block, parry or stamina bar, so you avoid attacks by reading their tells and finding a route through them. Homing volleys and pillars of demonic fire threaten your path, but every attack is telegraphed and every gap can be crossed. Your enemies attack from range, making it your task to reach them before their volleys land and strike as soon as you arrive.

Your movement abilities build on one another:

  • Dash: add a burst of speed without losing momentum; it recharges on the ground or off a wall.
  • Double-jump and wall-jump: launch off surfaces and chain jumps from wall to wall.
  • Tether: spear a surface and slingshot toward it to gain height.
  • Lunge: close the distance and attack in the same motion.

Speed you earn is directional and permanent: you steer it but cannot brake. Landings, timing and chained movements let you carry momentum across an arena; a missed move costs speed and leaves you walking.

Face changing arenas

Each arena is generated rather than memorized. You drop in from above as the horde wakes, and the vertical battlefield is rebuilt with different walls, gaps, tether anchors and killing traps. You have to read the space and find a route through it at speed.

Clear the gauntlet

The levels are vertical arenas set in a burning hell, and each one increases the pressure. You can dismember enemies mid-swing, throw ragdolls across the arena and use environmental hazards to kill them. Grinders gib enemies on contact, while spikes pin corpses to walls.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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