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Spirit Dungeon

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About Spirit Dungeon

Spirit Dungeon is a party-building roguelike RPG set in a deep forest that no one has ever left. You summon spirits, form a party and guide their battles with cards. A spirit fights beside you for the length of its contract, then returns to the forest; if it falls in battle, it never comes back.

Pacts with spirits

The forest holds Beasts, Bugs, Plants and Dragons. Who you bind and who you let go shapes the party you take into the dark. Every victory brings new spirits and cards, so your companions rotate and each run brings a different party.

The four kinds of spirits interact with your choices in different ways: Beasts come alive through swaps, Bugs through the cards you play, Plants through Blossomfall, and Dragons respond to all of it. Their powers can work together on the battlefield.

Guide the battles

Your spirits act on their own, while you support them and steer the fight with cards. You can attack, hold or swap; each card draws out what your spirits can do.

Follow the forest path

The path forks at every step, and the route you leave behind is gone for good. Along the way, you can find Healing Shrines and the Merchant Room, face fierce foes bearing Blessings (relics), and fight a boss in every zone. The forest changes as you go deeper and puts your party to harder tests.

Grow between runs

You gather Spirit Dew during runs and use it at the Spirit Altar in your base to awaken new spirits and cards. The Catalog records every spirit you have met, and each new run begins a little differently.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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