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Spellslinger

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About Spellslinger

Spellslinger is a survival game in which you play as a wizard trapped in a castle while magical creatures attack from every side. You move and jump as your spells cast automatically, combining them to endure 20 waves of increasingly strong enemies. New enemies appear in later waves, and a major threat awaits in the final wave.

Spells and traits

Each spell belongs to an Element and a School. Gathering spells of the same Element activates its traits, and collecting more spells of that Element strengthens them. Elemental effects can freeze enemies, burn them to ashes or make them explode into more projectiles.

Spells from the same School grant powers associated with their creators. The Fairy School provides regenerative abilities, the Dragon School can make you stronger, and the Phoenix School increases your power over time and lets you revive.

Waves and loot

Defeated enemies drop loot, including gems you can gather to buy spells and items. Some enemies may drop an item that you can take or sell at the end of a wave, while Heal Orbs restore health when collected. Chests sometimes appear; touch one to open it, but not every chest is dormant.

Spells and shop

The shop displays your current spells and lets you buy empty Spellbooks, which you need to learn a new unique spell. Buying a spell you already know adds 1 experience point to it: 3 copies of a spell combine into a level 2 spell, and 9 into a level 3 spell. Higher levels increase power and give certain spells unique bonuses.

Each spell has Base Power and Scalings, shown by symbols in its description. The Damage stat acts as a final percentage modifier for all player damage sources; 1 Damage means 101% of the original damage. You can also buy, reroll or lock shop items so they reappear in the next wave. Prices rise as the wave number increases.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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