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Space Runaway

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About Space Runaway

Space Runaway is a 16-bit arcade game in which you pilot a spacecraft through enemy vessels, lasers and bosses. It has seven stages, seven levels and seven bosses, each requiring a different approach, alongside seven chiptune tracks.

The escape from Corot

Two hundred years after Voyager 1 carries a message from Earth into space, the habitable planet Corot is home to a military research facility developing XR-110, an interstellar combat mech designed by Dr. Lincoln Maverick. Spies from Proxima Centauri discover that the mech is also extraterrestrial in origin: it is a relic from the Toliman Empire’s past.

The Empire attacks Corot before Maverick can finish refurbishing XR-110. General Scaph leads the assault and takes control of the planet, which is scorched in seconds. As Maverick and his team fight the invading forces, Lt. Brooklyn Landers of the Earth Confederation Defence Force escapes in the mech. General Scaph orders the Empire’s forces to pursue and destroy the Space Runaway, leaving Landers to face the fate of humanity.

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