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Sinoda

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About Sinoda

Sinoda is an abstract strategy game for up to six players, playable against AI or with other people. You move pieces to capture opponents, but victory depends on the point values of captured pieces rather than the number of pieces taken.

Move and adjust pieces

On each turn, you either move one piece or change a piece’s value by one, raising or lowering it. Each piece is represented by a die whose number determines both its movement and its point value. More maneuverable pieces are worth more points to opponents if captured, so you must weigh their mobility against the risk of losing them.

End the game

A game ends when a player loses all their pieces, captures six opposing pieces, or all players have only one piece left. The player with the highest score at that point wins. In two-player games, you can also win through the special “Win by Sinoda” condition by gaining enough points that your opponent cannot catch up, even if they capture all your remaining pieces.

In games with three or more players, a player reduced to their last piece can become pivotal: other players may protect them to stop the leading player from ending the game and winning.

Game modes

You can choose from five modes:

  • Classic
  • High ground
  • Low ground
  • Double Action
  • Mad King

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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