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Shatterhold

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About Shatterhold

Shatterhold combines an idle base with top-down survivor expeditions in a persistent world shared by every player. Your Hold produces resources around the clock, while your expeditions push back a spreading force called the Shatter across the shared map.

Fight in expeditions

You enter Shatter Zones and battle with a weapon that fires automatically, dodging and positioning to survive. A surge arrives every 3 minutes; clearing it earns substantial loot. After each surge, a portal lets you extract safely with 100% of your rewards or continue deeper for greater rewards. If you die, you lose 25%.

Between surges, you choose from random power-ups. The game has six weapons, from the piercing Shard Blade to the orbiting Warp Scythe, and three classes: Breaker for damage, Warden for tanking and Drifter for speed.

Build your Hold

Place 18 types of buildings on a grid. Mines produce Shards, Wells produce Resonance, and Turrets and Pylons automatically defend against creature attacks. Forges and Calibrators permanently improve your combat stats. Buildings also gain adjacency bonuses, so placement matters. Your Hold continues producing resources while you are away, with thousands potentially waiting when you return.

Building types include:

  • Extraction: Shard Mine, Resonance Well and Ether Condenser.
  • Defense: Barrier Pylon, Warp Turret, Stabilizer Field and Watch Tower.
  • Workshop: Forge for damage, Calibrator for dodge and Rune Bench for projectiles.
  • Storage: Vaults and Silos accumulate resources while you are offline.
  • Beacons: Trade Beacon for the marketplace, Scout Beacon for 10% more loot and Rally Banner for 15% more production.

Shape the shared world

The persistent map contains 25 regions and more than 8,000 hex zones. The Shatter spreads while you are offline, consuming zones, spawning creatures and weakening regions. Your expeditions push it back, and every completed run reclaims territory for your entire region.

As a region's health falls, the ground begins shaking in real time. Below 15% health, a 48-hour collapse countdown starts. If it reaches zero, everyone is evacuated and buildings take 50% damage.

Join surge events

Every 30 minutes, a Shatter Surge brings up to 20 players together for real-time co-op. After a 30-second lobby, the group faces 8 minutes of escalating combat. The Colossus boss appears at the 6-minute mark. Players earn rewards whether they win or lose, while victory pushes back the Shatter for the whole region.

Trade and compete

Build a Trade Beacon to buy and sell goods on the regional marketplace. Five seasonal leaderboards track Shatter Pushback, Expedition Depth, Hold Power, Trade Volume and Surge Hero.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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