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About Shadow Heroes: Vengeance In Flames

Shadow Heroes: Vengeance In Flames is the first episode in a five-part series. This fast-paced strategy tug of war game can be played solo or against players around the world. You manage troops as they charge into battle with weapons, magic and tactics, hire units, customize their loadouts with collected items and upgrade items using components left after battles.

Battles and modes

Battles escalate quickly and vary according to your choices. Objectives depend on the mode:

  • Assault: eliminate an objective to win.
  • Timed Assault: eliminate the objective before time runs out while enemy groups wait to ambush you.
  • Commanders: eliminate enemy commanders, whose aura abilities inspire nearby units.
  • Onslaught: survive against an increasingly powerful enemy force.

Solo and multiplayer

Skirmish lets you learn Commanders and Onslaught in single-player matches. In Commanders, you face an AI commander with up to five difficulty settings, adjustable in the game settings. Victories award components based on the selected difficulty; multiplayer Commanders victories give the best rewards.

In Onslaught, you defend against constant enemy attacks, with positioning and strategy shaping how long you last. The keep's defensive cannons deal heavy damage across a large area and have a five-minute cooldown. The longer your defenses hold, the better your rewards.

Items you find, craft and equip carry over between single-player and multiplayer. You can work toward better equipment in Skirmish or campaign and use it in online matches, or do the reverse.

Items and control

Passive items improve unit stats and can sometimes grant abilities that the AI uses automatically. Active items only take effect when you select the equipped unit and activate them; you can also select several units and activate their items together. Their effects can add bonuses or give you more control, such as letting you focus attacks on individual targets, but using them effectively requires extra work.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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