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Scuttled

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About Scuttled

Scuttled is about salvaging and rebuilding a freighter in an asteroid belt so you can escape. After your ship is destroyed, your escape pod drifts for days before its scanner detects a faint reactor signature from the MSV Lodestar, a freighter its own crew scuttled and left dark among the rocks. You board the ship and work to get it running.

Salvage and rebuild

You aim the main cannon to defend the Lodestar. Asteroids bounce off its shield, but each deflected rock is ore you cannot smelt. You tractor in shards, refine ore into ingots and spend them on the machine keeping you alive. Repairs and upgrades appear on the ship: turret barrels sweep out from under the hull, drones launch through cargo doors, and the warp core assembles piece by piece.

Descend through the sectors

Five Power Core tiers let you push deeper through the belt’s six sectors. You face magnetic storms, comet windfalls, swarm surges, pirates who steal your salvage and a guardian that rules each sector. Each guardian you kill yields one of the Lodestar crew’s logs; the deeper you go, the clearer the reason they sank the ship becomes.

Escape the belt

To leave, you charge the warp drive while everything in the belt comes for you. The game follows a complete 5–6 hour arc with an ending, and has no offline progress or prestige treadmill.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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