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SCP: Secret Laboratory

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About SCP: Secret Laboratory

SCP: Secret Laboratory is a multiplayer horror game set in Site-02, an SCP Foundation containment facility. After a catastrophic breach releases multiple SCP subjects, personnel try to evacuate while waiting for Mobile Task Forces to arrive. Class-D prisoners seize the chance to escape, and the Chaos Insurgency also enters the conflict, leaving Site-02’s fate uncertain.

The SCP Foundation works to secure and contain anomalous items and creatures to protect humanity. These SCPs range from ordinary-looking objects with extraordinary effects to horrific creatures that can bypass the Foundation’s containment methods. You play as one of five human classes, or as an SCP, working with or against other players to escape, restore order, sabotage the site or kill everyone.

Human classes

Each human class has its own role in the breach:

  • Scientists: Foundation personnel who use their equipment and wits to escape, working with Facility Guards and the Mobile Task Force.
  • Class-D Personnel: Prisoners and test subjects who start with nothing and exploit the breach in an attempt to escape.
  • Facility Guards: First responders who help Scientists escape, prevent Class-D personnel from escaping and hold back SCPs until the Mobile Task Force arrives.
  • Mobile Task Force: Specialised agents sent to restore order and eliminate threats. They assist with evacuating Scientists and take down anything that threatens the Foundation.
  • Chaos Insurgency: Soldiers with an unknown directive who attack major Foundation sites and terminate Foundation personnel. They also seek to rescue Class-D personnel and gather information from them.

Site-02

The sprawling facility is a maze of zones, each with a different purpose. The Light Containment Zone houses Scientists and Class-D personnel; SCPs are contained in the Heavy Containment Zone; Facility Guards are stationed in the Entrance Zone; and the Surface Zone contains the evacuation point and insertion points for Mobile Task Forces and Chaos Insurgents.

Emergency measures include Tesla Gates that electrocute anything caught in their blast, bulkheads that can temporarily hold back threats, and an on-site nuclear warhead capable of vaporising the entire underground section of the site.

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