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Scoundrel's Dungeon

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About Scoundrel's Dungeon

Scoundrel's Dungeon turns the solo card game Scoundrel into a dungeon where each floor is a deadly hand of four cards. You choose one card at a time: pick up a weapon, fight a monster, drink a potion or walk away. The rules are simple, but each choice affects your chances of surviving later.

Make each choice count

Your weapon follows the descending rule: each monster you kill must be weaker than the last. Use it too early and it becomes useless; fight bare-handed and you lose health. Every card you touch means weighing survival now against the options you may need later.

Descend through the dungeon

Each floor adds stronger monsters to the deck. Poisonous creatures drain you room by room, bleeding strikes punish overkill, and thieves steal from your bag. Boss floors also stand in your way.

Upgrade your run

You level up by killing monsters and choose card upgrades. Upgrades can stack to create combos, such as turning a healing potion into a shield generator or making your weapon more powerful. The shop sells passive items, including a bag for spare weapons, a map that reveals the deck and a charm that lets you skip deadly rooms. There are over 20 passive items across four rarity tiers.

Hand-drawn fantasy art

The dungeon is presented with hand-drawn dark fantasy art.

Frequently asked questions

Buy Scoundrel's Dungeon 3% cheaper than on Steam.

Scoundrel's Dungeon is available for 3% less in shops such as Kinguin.

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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