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Scikor Final Scale

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About Scikor Final Scale

Scikor Final Scale is a platform game in which you use powers granted by musical instruments to overcome challenges. An astronaut searching for crystals to fill a mysterious meteor spots a red crystal near a planet. While trying to reach it, he descends into a place filled with colorful structures and spikes and becomes trapped in the space-time continuum. A seahorse creature offers to help him collect the crystal; together, you cross this music-filled place and uncover the meteor’s secret.

Planets and stages

The game has seven stages across seven planets in the Gah system, each built piece by piece with a variety of challenges. As you progress through each phase, you encounter stellar shapes that you must remember. At the end, you place them in the order they appeared to solve a memory key and release that level’s crystal.

Stages award bronze, silver or gold medals based on your completion time. Earning good medals unlocks character customization items. Checkpoints let you return near where you died, while death spikes send you back to the last checkpoint and cost you half your coins.

Music and instruments

Original songs change through the stages as you collect instruments. You can play the tracks using the jukebox aboard the astronaut’s ship. Musical powers also shape how you tackle the platform challenges.

Challenges and hazards

The stages combine platforms and obstacles with different effects:

  • Ramps make you slide uncontrollably until you jump off them. Trampolines launch you upward, while impulse notes push you up and then disappear.
  • Platform notes play a single note on the musical scale; notes outside the scale disappear. Time notes vanish shortly after you step on them.
  • Movement notes shift as you climb them, and walking to a corner changes their direction. Spike notes move horizontally as you approach; when they hit a wall, they form a temporary shell that you can climb without taking damage. The shell then disappears as the spikes move back the other way.
  • Saws attack as you approach and hit walls. Drones move in different ways and appear with spikes and flames. Time spikes appear and disappear according to the counter in your base.
  • Cannons repeatedly fire shots that stay at the positions of notes outside the scale. Lasers can be disabled by passing their corresponding button on the stage or stepping on a variable note at the right moment. Variable notes move around the keyboard and switch between being inside and outside the scale.
  • Gravity zones push you in a particular direction, but do not affect you while you use the flute power.

Customization and coins

You can unlock 20 space suits by spending game coins or finding silver and gold items scattered through the phases. The game also has 20 trails that leave musical magic behind you and 21 masks that appear when a power is activated, for over 8,000 possible customization combinations.

Coins found during phases vary in value by color, with gold coins worth the most. You can lose coins when you take damage, and coins collected by the end of a phase are added to your in-game money. A super coin changes color as you pass it and teleports you to an area with rewards, such as items or a large number of coins.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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