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Scaler

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About Scaler

Scaler is a gameplay-focused platforming game in which an archaeologist uses the ability to change scale to close rifts appearing in his office. After activating an ancient parchment contaminated by a hyperdimensional entity, he gains this ability as fragments of other times and worlds begin entering the world through rift spheres. The goal is to deactivate the parchment before the rifts spread too far; the game presents this plot without a developed story.

Explore the rifts

The archaeologist’s office is the game world, with rift spheres scattered throughout it. Each sphere leads to a distinct location with its own platforming style and mechanics. You find a path to each sphere, then work your way to its core and find how to deactivate it.

Change your scale

Changing scale is the central mechanic. It lets you explore the world freely: anything you can see is reachable, and you set your own pace. The ability makes the world exceptionally large while keeping any place reachable within seconds, and supports deeper platforming and adventure mechanics.

Seamless gameplay

The game takes place in one continuous space, without cutscenes or loading screens.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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