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Salvo Shuffle

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About Salvo Shuffle

Salvo Shuffle is a turn-based bullet-hell roguelike. Enemies attack by spawning individual bullet-hell patterns called salvos, which you dodge before striking back with your weapon and collected augments. Fights can vary greatly as you face many enemies at once.

Climb Firework City

You ascend the procedurally generated Firework City, managing your health and coins as you make your way to the final boss at the top. The city has 30 interconnected spaces. At each step, you can choose from up to four spaces, so you can plan your route. Spaces may contain dangerous fights, temporary buffs, coins, health or shops where you can buy augments or upgrade items.

Fight and choose targets

You can focus on the most troublesome enemy to make the fight easier. Alternatively, you can leave enemies alive longer to build a combo and coin multiplier, taking on greater risk for greater rewards. The combat mechanics are described as similar to Undertale.

Collect augments

Augments can significantly change how a run plays. Active augments are triggered manually, while passive augments affect stats or activate automatically under certain conditions. Some apply status effects that can change the difficulty of the next wave of salvos, but most also have minor negative effects.

Challenges and difficulty

There are 10 challenges, each with up to three difficulty levels. They make runs harder but grant more experience and coins, letting you use more augments during a run. An action difficulty slider in the options lets you slightly increase or decrease the difficulty of salvos without a penalty. Some achievements can also greatly affect a run and reward a player cosmetic to use.

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