Buy Saihate Station Twilight Railway PC key
Offers
Trailers & screenshots
1 / 6



About Saihate Station Twilight Railway
Saihate Station Twilight Railway is additional story content for Saihate Station, with a new map and scenario. You control Tatsunami Shion, an assist character from the main story, as they travel by train through a ruined station bathed in sunset, uncover their past and search for true happiness. The story follows two people who swore to escape everything and spend eternity in paradise; after a long time, their train begins moving again.
Explore the station
You move around and investigate by talking to characters. The dialogue-heavy story focuses on their interactions, and a conversation feature lets you speak with characters while exploring to check your progress or chat. Simple puzzles and light action elements, including chase scenes and key input events, also feature, with a low difficulty level.
Endings and bonuses
There are two endings. After completing the game, you unlock bonus features including a CG gallery and in-game achievements. The estimated playtime is 3–4 hours.
Frequently asked questions
The best price for Saihate Station Twilight Railway is $6.99 at Steam. It is the only shop with an offer that activates in your country.
No. Saihate Station Twilight Railway is DLC and only works with Saihate Station.
The minimum requirements for Saihate Station are: Windows 8.1, Intel Core i3-4340, 8 GB RAM, 3 GB storage. It also runs on macOS. The recommended specs are in the System requirements section.
No. Saihate Station is a single-player game.
Mostly, yes. Valve rates Saihate Station as Playable on the Steam Deck: it runs, but may need some manual setup.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.











