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Running Through Backrooms

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About Running Through Backrooms

Running Through Backrooms is a parkour game about navigating dangerous terrain and uncovering secrets hidden across a network of unsettling levels. You sprint, slide and wall-run to avoid dangers, and can use waterslides to travel through twisting routes and explore new areas.

Levels

The game includes the following environments:

  • Level 0: Dim, yellow-tinted hallways with musty carpets and flickering fluorescent lights.
  • Level 0.2: A darker, more hazardous variation of Level 0, with narrower, disorienting paths.
  • Level 1: A slightly more industrial area with concrete walls and parking.
  • Level 2: A sprawling maze of dark, damp tunnels, pipes and hazardous obstacles, where echoing footsteps and claustrophobic spaces test your endurance.
  • Level 3: An industrial environment where machinery is intertwined with strange, pulsating growths.
  • Level 4: A decrepit, expansive office with endless rows of cubicles and malfunctioning electronics.
  • Level 0?: An overgrown, surreal version of Level 0, with vegetation taking over its familiar hallways.
  • Level 5, the Abandoned Hotel: A deserted hotel with shifting, dimly lit corridors and ghostly apparitions.
  • Level 37 (Poolrooms): An expansive complex of interconnected rooms and corridors, slightly submerged in undulating, lukewarm water.
  • Level 10, the Infinite Fields: Endless overgrown wheat fields beneath a perpetually overcast sky.
  • Ocean Poolrooms: A submerged island made up of interconnected, flooded rooms.
  • Level 389, the Gaming Hall: A gaming hall under the complete control of the Game Master.
  • Level 148: An infinite, serene garden in soft sunlight, with neatly trimmed hedges and vibrant flowers.
  • Level Fun: Colorful rooms resembling a child’s birthday party, filled with balloons and eerie laughter. Grinning Partygoers are always watching.
  • Level 404: A broken space where reality is corrupted, with distorted walls, floating textures and visual errors.
  • Neon Poolrooms: A surreal network of pools lit by fluorescent neon lights, where the water glows and shadows seem to dance to an inaudible melody.
  • Level Old Memories: A world frozen in pixelated nostalgia, with strangely familiar landscapes stretching endlessly.

Dangers

Unknown entities and phenomena inhabit the Backrooms. You need to stay alert and quiet to survive.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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