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Rogue-Fp

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About Rogue-Fp

Rogue-Fp combines classic roguelike gameplay with first-person controls and perspective. You explore the Dungeons of Doom to retrieve the Amulet of Yendor, navigating procedurally generated labyrinths, identifying items and fighting monsters. There is no movement grid or rigid turn system.

The quest

The Fighters guild sets a high bar for entry: you must delve deep into the dungeon and return to the surface with the Amulet of Yendor. The dungeon contains terrible monsters, devious traps and mysterious magical items. Survival depends on skill and luck.

Dungeons and danger

Levels are procedurally generated, and the game includes multiple bonus dungeons. Permadeath means a run ends permanently when you die. More than an alphabet’s worth of monsters inhabit the dungeons, and you can attach hacked-off monster parts to your armor.

Items and progression

Magic items have different effects and include rings, weapons, potions, scrolls and wands. You must identify dungeon items, except at a difficulty level that removes item identification. Your personal gold hoard grows with every run, and difficulty levels cater to different skill levels.

Controls and presentation

The game uses first-person controls, smooth turning and movement without a grid. It also features ASCII art sprites and a Dungeonsynth soundtrack, as well as slime molds.

Frequently asked questions

GOG lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. GOG offers no buyer protection for keys bought in other shops and doesn't refund them.

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