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About Risk It Little Biscuit

Risk It Little Biscuit is about a brave crumb fighting back against the snacks that took over the kitchen after the Big Ones left. Deep beneath the kitchen, the Great Oven glows. The Charred One, a cookie left behind a tray a hundred years ago, is stoking it until everything is as black as he is. He has split his glowing heart into four ember shards and given them to four rulers, who have been losing the shards ever since. Pomo, a kitchen timer who is half tomato and half egg timer, wakes you to face them.

The kitchen and its rulers

You travel through five areas on the way to the oven:

  • Forest: The Emberroot, the kitchen’s oldest root, spits fire, and everything smells like toast.
  • Kitchen: The Cookie King has stopped polishing his crown and sees only enemies.
  • Ice Cream Glacier: Deep in the freezer, the Ice Emperor freezes everything so he will not melt. Brakes are just a rumor on the ice.
  • Haunted Forest: Forgotten things end up at the back of the pantry, where you need to stay in the light.
  • Volcano: With all four shards, the oven door opens. Something behind it has been counting for a hundred years.

Fight your way through

Your weapons fire automatically as you move, dodge and collect XP candies, making choices as you go. The screen can fill with hundreds of enemies while you keep fighting. Weapons include cookie saws, Shurikookies, boba cannons, coffee puddles, popcorn pans, sauce bottles and gummy gangs. Pairing the right weapon with the right upgrade evolves it into something more dangerous to your enemies.

Mini-bosses and elites include a milk tank that sucks you in through its straw, a snowman you should freeze in front of, and a gingerbread house that chases you. You can shape your build around critical hits, cooldown, area, extra shots or lifesteal, or take the risk of a glass cannon.

Choose a hero

The game has nine heroes from the pantry, each with a distinct playstyle: a chocolate chip cookie with a choco salvo, a jar of furious jam, an onigiri, red-hot toast, a knight made of onion layers, a mochi whose melody follows the music’s beat, an Inari fox with foxfire, a Slime King and a tofu that borrows everyone else’s tricks.

Between runs

In the hub, you can spend coins in Rico’s shop, develop your skill tree, adjust your weapon pool at the workbench, fill the bestiary and hunt achievements, including some secret ones. You can raise the difficulty at the chili shelf. After the oven is out, Endless mode lets you keep going.

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