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Revans

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About Revans

Revans is a first-person game set in a secluded castle in Transylvania at the beginning of the Second World War. It follows an alternative route through history, with no Axis powers or Allies. Playing alone, you complete difficult tasks against enemy forces, sometimes sneaking from shadow to shadow. The game has a dark atmosphere but does not aim to frighten or shock you, and it contains no blood or graphic violence. There are no zombies, though ghosts can appear after dark.

Tasks and exploration

You complete required tasks step by step, advancing through ranks and collecting weapons that you can equip with optics, a silencer or a bayonet. The large maps contain labyrinths and secret doors, and you must use your sense of direction and the environment to make progress. Garlic can kill ghosts that emerge from the earth at night, and you can call on your ancestors when the opportunity arises. Careful movement and avoiding dangerous situations are important; the game is neither easy nor fair.

Lights and shadows

Lighting and shadows are recalculated in real time, and the time of day changes constantly. You can turn off ceiling lights or destroy them; explosions make them wobble. These effects use PC resources.

Maps and checkpoints

There are no autosaves or quicksaves. Checkpoints on the maps are your main way to save progress, but leaving the game means you cannot resume from a checkpoint: you can only start at the beginning of maps you have unlocked. Maps are large, and completing one can take 40–50 minutes if you are lucky.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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