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Repressed

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About Repressed

Repressed follows a shadow version of yourself through your Memory Palace as you uncover fragments of your past. Your shadow’s unusual form shapes both the story and how you solve spatial puzzles: it needs light to exist, while dark places threaten it, and it must move across surfaces rather than simply jump over obstacles.

Move through the Memory Palace

Your shadow changes shape with the angle of the light, so adjusting your perspective or camera view can help you solve puzzles and negotiate obstacles. The game asks you to approach movement differently as you explore the world and revisit memories, some of which may not be worth remembering.

Piece together the past

You collect scraps of memory buried deep in your mind and use them to rebuild the past. The journey is symbolic, with unusual graphics designed to keep the focus on exploring your memories.

Artistic influences

Repressed draws inspiration from the Etruscan sculpture Ombra Della Sera and artists Adolphe Appia, Josef Svoboda, Yannis Kokkos, Frank Miller and James Turrell. Its soundtrack, composed by Bogdan Mizerski, is described as disturbing and addictive.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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