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About Reign of Guilds

Reign of Guilds is a multiplayer game where you shape a character, explore a changing world, craft and trade equipment, and compete or cooperate with other players. Your actions affect the world: trading with NPCs changes their prices, completing quests alters their rewards, and killing mobs affects their populations.

Build your character

Choose from 14 professions and shape your build with hundreds of skills and spells, plus thousands of equipment items with enchantments and a quality system. Buffs and items that are not tied to specific professions let you adjust your build to suit your needs.

Explore and gather

Discover locations with PvE content and return to places you have already explored. Fight bosses of varying difficulty and levels, and decide whether to share the spoils with rivals or eliminate them. You can explore multi-level underground worlds, venture into the dangerous highland areas of the Black Zones, seek hidden merchants, or loot abandoned homesteads and ruins. Finding and protecting distant traders, hidden quests and unknown monster lairs can help you secure a better life in a world where other players are also seeking them.

Craft and trade

Gather and refine raw materials into valuable components, then make high-value post-materials and discover recipes for brewing powders, crafting and enchanting. You can become a blacksmith, weaponsmith or enchanter and aim to forge the highest-quality items; this depends on the recipes, craftsmanship, tools, crafting stations and ingredients, which must all be top-notch. You can compete for dominance in the crafting and trading market or supply your guild with the best gear.

Risk and rivalry

Raids take place in zones with different levels of danger: safe Green zones, neutral Yellow zones, dangerous Black zones and castle-controlled Red zones. In Yellow zones, killing other players costs karma; the worse your karma, the more experience and items you lose on death. Only the most hardened “Psychopaths” lose part of their gear. In Black zones, killing does not affect karma, but death costs experience and items. Red zones are all-out wars for castles, where killing is legal and encouraged, and death carries no losses.

Rule with your guild

Create or join a guild and capture castles to control territories. You can collect taxes from players who pass through or stay on your land, and punish those who refuse to pay. Raid other landowners' tax caravans as they travel between castles and cities, and defend your own. Strategic alliances, battles and raids help guilds build wealth and influence across the realm.

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