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About Red Solstice 2: Survivors M.E.R.C.S.

Red Solstice 2: Survivors M.E.R.C.S. is an add-on that continues the campaign after the main story. During the fall of Tharsis, civilians and corporation soldiers were left behind when the colony was deemed unsalvageable. The M.E.R.C.S. stayed to rescue whoever they could until SOLAR was called down. Survivors then rejected the corporations and joined the faction in the Martian wasteland, where the only rules are those of the road.

The M.E.R.C.S. campaign

You play as Grunt and join the M.E.R.C.S. as they try to survive in the wastelands. The faction holds a secret that could change humanity’s fate, and not everything is as it seems. You can join another player’s M.E.R.C.S. content without owning the add-on, but you need to own it to host a M.E.R.C.S. campaign.

Vehicles and equipment

You can drive three vehicles, each with a distinct role in a team: the HARV keeps you fast and mobile, the TUNA APC supports your team, and the HOWELL TANK brings heavier firepower. Vehicle customization includes specialized weapons, armaments, upgrades and skills that can serve multiple team roles. The new harpoon gun is a secondary weapon that can capture normal monsters and ultra-bosses, and is also available on all vehicles.

New infestation structures

The Swarm Tunnel lets players travel inside it and teleport to the closest other Swarm Tunnel. The STROL Hive is an advanced nest guarded by mutants.

The Black Market

The M.E.R.C.S. campaign gives you access to assets from all other factions.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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