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RBM Studio's Gettysburg

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About RBM Studio's Gettysburg

RBM Studio's Gettysburg is a turn-based wargame in which you command Confederate or Union forces in the Battle of Gettysburg. Each side has a historically accurate order of battle showing when and where reinforcements arrive. As Confederate commander Lee, you aim to crush the Union forces or secure a safe route for the invasion of the North. As Union commander Meade, you must at least match the Confederate losses while securing the roads out of Gettysburg towards D.C.

Command the battle

Based on historical wargaming boardgames of the 1970s and 1980s, the game represents units with markers on a hexagonal map modeled on a traditional gameboard and its cardboard counters. Players alternate turns in an “I go, you go” sequence until one passes. The opponent then receives a random number of unopposed actions, so passing too early can let them maneuver around your forces.

Combat is resolved with die rolls modified by terrain, battle line factors and artillery support. Attackers gain an advantage when flanking defenders, while defenders benefit from defensible terrain. You can play solo as either side to explore the rules and strategies, or play online against a human opponent.

Manage artillery and units

Artillery support is limited, so you need to choose when to commit it. If both players use artillery in an engagement, an artillery duel takes place: at most one player receives the bonus, and both risk losing additional support if enemy cannons hit their own.

The Confederates start with less artillery support, but ultimately receive more units and benefit from a greater area of influence generated by General Lee. Only the Union can deploy a special sharpshooter unit, which protects a single hex from the Confederate advance. Careful placement can help block that advance farther into the North. Maneuver to pin the opponent’s forces while keeping your own free to act, and choose fights carefully: attacking a well-defended hex without adequate preparation can cost men and artillery and lead to defeat.

Frequently asked questions

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