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Ragna Maya

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About Ragna Maya

Ragna Maya is an adventure about the Dullahan, a headless former human who has become one of the Akasha, beings given form by chaos. After nearly 200 years of searching, he reaches Razuri, a seven-level labyrinth built by witches to keep visitors from entering Hexennacht, their realm. He seeks the witch who killed him and took his head, hoping to find it or at least discover a clue to its whereabouts.

The labyrinth

Witches are regarded as gods in the study of magic, though only a handful of people are said to have encountered them. Anyone who visits Hexennacht uninvited—human, beast, spirit or witch—must pass through Razuri. Each floor of the labyrinth connects to Aurealis, and you can explore the floors as you advance through the story.

Combat and party

The game uses multi-turn, strategic combat. Battles involve Status Values, Status Effects, Vulnerability Guard and Elemental Fragility, and the level of a Battle Group affects the rewards you receive; defeating an Akasha at level 10 gives different loot from defeating one at level 20.

You can reconstruct fallen Akashas from their fragments and crystallise them as Mirages, which can optionally join your party. The game features over 50 types of Akashas. The Dullahan has a limited number of revivals, while Mirages can die permanently in battle; at Save Points, Miria can revive fallen Mirages, but they return at level 1.

Spells and equipment

You learn spells either by gaining experience or by unsealing the Dullahan’s ability tomes with Mana Fragments. He can wield a weapon and up to four essences. Weapon types include swords, greatswords, katanas, spears and orbs. There are over 150 possible pieces of equipment, including 60 or more equippable weapons and 90 or more equippable accessories.

Item creation

You can create over 100 items through four disciplines:

  • Spell Weaving: create scrolls.
  • Material Alchemy: create materials.
  • Essence Forge: create essences.
  • Weapon Forge: create weapons.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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